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How to Speed up your ET

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bartmen
|FBI|Elpolako|FBI|
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How to Speed up your ET  Empty How to Speed up your ET

Post  |FBI|Elpolako|FBI| Mon May 02, 2011 3:47 pm

Hello,

There is many posibilities to boost your game ,I give you some commands that I use and it works. Wolfenstein Enemy Territory is a very good game because it's allows you to customize your settings , you can improve or decrease the visuals. Of course some of them have a more important impact on performances. Below you have some settings that will improve your performance,but at the same time your visuals will be inferior quality. Remember I did this tutorial for players which have a bit of exeperiences so you take everything at your own risk Razz

Change your sistem settings to faster :

Start your game and in the console tape these commands (cvars) :
Exemple: /seta com_maxfps 100 and put enter

1: \seta com_maxfps 100 (set to a high number )
2: \seta cg_atmosphericeffects 0
3: \seta cg_wolfparticles 0
4: \seta r_fastsky 1
5: \seta r_picmip 3
6: \seta cg _drawgun 0
7: \seta r_drawsun 0

This is my settings , it's a basic cfg good for majority of players. I will add more commands later but you can already set them Razz
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Post  bartmen Mon May 02, 2011 3:52 pm

Code:
// generated by ET  do not modify
unbindall
//binds
bind B                  "+zoom"
bind W                   "+forward"
bind S                  "+back"
bind A                   "+moveleft"
bind D                   "+moveright"
bind C                   "+movedown"
bind z                  "+prone"
bind Q                   "+leanleft"
bind E                   "+leanright"
bind F                  "+activate"
bind R                   "+reload"
bind G                   "+mapexpand"
bind L                   "openlimbomenu"
bind T                   "messagemode"
bind U                   "messagemode3"
bind V                   "mp_quickmessage"
bind Y                   "messagemode2"
bind o "callvote map R; wait 40; vote no; say ^0RUP^7!; callvote map U; wait 40; vote no; say ^9RUP^7!; callvote map P; wait 40; vote no; say ^1RUP^7!"
set col1 "cg_crosshairColor "red"; cg_crosshairColorAlt "cred"; echo ^1Crosshair colour; set xhaircol vstr col2 "
set col2 "cg_crosshairColor "white"; cg_crosshairColorAlt "white"; echo ^wCrosshair colour; set xhaircol vstr col1 "
set xhaircol "vstr col1"
bind [ "vstr xhaircol"
bind ] "com_maxfps 71"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind = "zoomin"


bind 3                   "weaponbank 3;cg_drawgun 0;com_maxfps 125"
bind 4                   "weaponbank 4;cg_drawgun 1;com_maxfps 125"
bind 5                  "weaponbank 5;cg_drawgun 1;com_maxfps 125"
bind 6                   "weaponbank 6;cg_drawgun 1;com_maxfps 125"
bind 7                   "weaponbank 7;cg_drawgun 1;com_maxfps 125"


bind MOUSE2                "weaponbank 2;cg_drawgun 0;com_maxfps 71"
bind mouse4                "weapalt"
bind MWheelUp                "weaponbank 1;cg_drawgun 1;com_maxfps 125"
bind mwheeldown "kill ;forcetapout ;say_team ^2/^7Killout"
bind ~                   "toggleconsole"
bind `                  "toggleconsole"
bind BACKSPACE                "mp_fireteamadmin"
bind SPACE                "+moveup"
bind ALT                "+stats"
bind CTRL                 "+topshots"
bind TAB               "+scores"
bind CAPSLOCK               "+speed"
bind SHIFT               "+sprint"
bind PAUSE               "pause;exec pause.cfg"
bind ESCAPE                "togglemenu"
bind F1    "vote yes"
bind F2    "vote no"
bind F3    "ready"
bind F4    "notready"
bind mouse1 "+vstr mouse_a mouse_b"
set mouse_a "+attack; +sprint"
set mouse_b "-attack; -sprint"

bind F12 "autorecord"
bind KP_LEFTARROW "setspawnpt 4; say_team ^04"
bind KP_5 "setspawnpt 5; say_team ^05"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "setspawnpt 1; say_team ^01"
bind KP_DOWNARROW "setspawnpt 2; say_team ^02"
bind KP_PGDN "setspawnpt 3; say_team ^03"
bind KP_ENTER "setspawnpt 0; say_team ^00"


bind KP_DEL "class f 1;play sound/chat/axis/64a; echo ^2/^7field ops"
bind INS "class e 2;play sound/chat/axis/63a; echo ^2/^7engineur^1Rifle"
bind UPARROW "class m 1;play sound/chat/axis/62a; echo ^2/^7medic"
bind DOWNARROW "class e 1;play sound/chat/axis/63a; echo ^2/^7engineur^1SMG"
bind LEFTARROW "class m 1;team allies;play sound/chat/axis/62a; echo ^2/^7medic""
bind RIGHTARROW "class m 1;team axis;play sound/chat/axis/62a; echo ^2/^7medic"
bind END "class s 4;play sound/chat/axis/61a; echo ^2/^7panzer"
bind DEL "class s 2;play sound/chat/axis/61a; echo ^2/^7MG-42"
bind PGDN "class s 5;play sound/chat/axis/61a; echo ^2/^7MORTAR"
bind PGUP "class c 3;play sound/chat/axis/65a; echo ^2/^7sniper2"
bind HOME "class c 2;play sound/chat/axis/65a; echo ^2/^7sniper"
bind KP_INS "class c 1;play sound/chat/axis/65a; echo ^2/^7covert"

//Net settings

seta com_maxfps "125"
seta cg_fov "90"
seta rate "25000"
seta snaps "20"
seta cl_maxpackets 100
seta pmove_fixed "0"
seta sensitivity "1.15"
seta net_noudp "0"
seta net_noipx "0"



//Crosshair____

seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_crosshairPulse "0"
seta cg_crosshairColor "white"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColorAlt "White"
seta cg_crosshairSize "24"
seta cg_drawCrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairAlphaAlt "1.0"
seta cg_cursorHints "1"

//b__

seta b_killshot_delay "0"
seta b_centeredWeapons "1"
seta b_fireteamLatchedClass "1"
seta b_locationJustify "0"
seta b_locationMaxChars "25"
seta b_locationMode "3"
seta b_simpleItems "0"
seta b_drawspectatorteamflags "1"
seta b_optimizePrediction "1"
seta b_weapaltReloads "1"
seta b_backupcvars "0"
seta b_drawRewards "0"
seta b_drawPromotions "0"
seta b_demo_autotimescale "1"
seta b_demo_autotimescaleweapons "0"
seta b_demo_freecamspeed "800"
seta b_noactivatelean "0"
seta b_antilag "1"
seta b_mapzoom "5.45"
seta b_tjg_ghostfx "2"
seta b_logbanners "1"
seta b_demo_pvshint "0"
seta b_demorecord_statusline "470"
seta b_speedunit "0"
seta b_drawspectatoralpha "0.000000"
seta b_tracers "2"
seta b_predefineddemokeys "1"
seta b_speedinterval "100"
seta b_drawspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_showmaxspeed "0"
seta b_tjl_color "green"
seta b_tjl_stoponnomove "1"
seta b_cmdwarnings "1"
seta b_tjl_draw "1"
seta b_panzerhack "1"
seta b_muzzleflash "0"
seta b_shovesounds "1"
seta b_chatsounds "0"
seta b_hitsounds "1"
seta b_popupStayTime "1000"
seta b_popupFadeTime "1500"
seta b_hudYoffset "2.500000"
seta b_descriptiveTextscale "0.8"
seta b_textcolorfilter ""
seta b_numPopups "-1"
seta b_votetextscale "0.8"
seta b_drawranks "1"
seta b_drawclock "0"
seta b_fireteamAlpha "1.0"
seta b_lagometerAlpha "0.6"
seta b_watermarkAlpha "1"
seta b_chatAlpha "0"
seta b_chatFlags "0"
seta b_altHudFlags "7"
seta b_altHud "0"
seta b_popupTime "0"
seta b_goatsound "1"
seta b_debugfakebmodel "0"
seta b_watermarkAlpha "0"
seta b_smallpopups "1"

//cl__

seta cl_timeNudge "0"
seta cl_autoupdate "1"
seta cl_anonymous "0"
seta cl_punkbuster "1"
seta cl_yawspeed "0"
seta cl_pitchspeed "0"
seta cl_packetdup "1"
seta cl_run "1"
seta cl_mouseAccel "0.01"
seta cl_language "0"
seta cl_freelook "1"
seta cl_allowDownload "0"
seta cl_wwwDownload "0"
seta cl_doubletapdelay "0"
seta cl_maxPing "800"

//mouse__

seta m_pitch "0.01501"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"

//CG_____

seta cg_hud "game"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_atmosphericEffects "0"
seta cg_autoAction "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_coronas "0"
seta cg_cycleAllWeaps "1"
seta cg_draw2D "1"
seta cg_recording_statusline "9"
seta cg_drawFireteamOverlay "1"
seta cg_drawFPS "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "1"
seta cg_drawWeaponIconFlash "2"
seta cg_shadows "0"
seta cg_errordecay "100"
seta cg_fastSolids "1"
seta cg_gibs "1"
seta cg_instanttapout "0"
seta cg_lagometer "0"
seta cg_noTaunt "0"
seta cg_noVoiceChats "1"
seta cg_noVoiceText "0"
seta cg_railTrailTime "400"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_specHelp "1"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "8"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "8000"
seta cg_weaponCycleDelay "150"
seta cg_centertime "5"
seta cg_drawCompass "1"
seta cg_drawNotifyText "1"
seta cg_quickMessageAlt "1"
seta cg_popupLimboMenu "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_drawGun "0"
seta cg_wolfparticles "0"
seta cg_voiceSpriteTime "6000"
seta cg_zoomDefaultSniper "20"
seta cg_zoomstepsniper "2"
seta cg_predictItems "1"
seta cg_autoactivate "2"
seta cg_viewsize "100"
seta cg_autoReload "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta cg_selectedPlayer "0"
seta cg_selectedPlayerName "^yBartmen"
seta cg_drawBuddies "1"
seta cg_drawRoundTimer "1"
seta cg_showblood "1"
seta cg_bloodFlash "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_useWeapsForZoom "1"
seta cg_complaintPopUp "1"
seta cg_announcer "1"
seta cg_printObjectiveInfo "1"
seta cg_useScreenshotJPEG "1"
seta cg_drawReinforcementTime "1"
seta cg_coronafardist "0"
seta cg_speedRefresh "100"


//R__

seta r_debugSurfaceUpdate "1"
seta r_maskMinidriver "0"
seta r_allowSoftwareGL "0"
seta r_clear "0"
seta r_showsky "0"
seta r_displayrefresh "75"
seta r_debugSurface "0"
seta r_nocull "0"
seta r_drawentities "1"
seta r_lodscale "5"
seta r_flareFade "5"
seta r_flareSize "40"
seta r_portalOnly "0"
seta r_lightmap "0"
seta r_drawfoliage "0"
seta r_nocurves "0"
seta r_wolffog "0"
seta r_debuglight "0"
seta r_showImages "0"
seta r_directedScale "1"
seta r_ambientScale "0.5"
seta r_znear "3"
seta r_singleShader "0"
seta r_intensity "1.5"
seta r_mapOverBrightBits "2"
seta r_Overbrightbits "1"
seta r_uiFullScreen "0"
seta r_inGameVideo "1"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_texture_env_add "1"
seta r_clampToEdge "1"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_roundImagesDown "1"
seta r_rmse "0.0"
seta r_detailtextures "0"
seta r_texturebits "0"
seta r_colorbits "0"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "16"
seta r_ignorehwgamma "1"
seta r_fullscreen "1"
seta r_mode "9" unsafe
seta r_customwidth "1440"
seta r_customheight "900"
seta r_customaspect "1"
seta r_simpleMipMaps "1"
seta r_subdivisions "999"
seta r_smp "0" unsafe
seta r_ignoreFastPath "0"
seta r_lodCurveError "250"
seta r_lodbias "0"
seta r_flares "1"
seta r_ignoreGLErrors "1"
seta r_fastsky "1"
seta r_drawSun "1"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_textureAnisotropy "1.0"
seta r_swapInterval "0"
seta r_gamma "2.500000"
seta r_facePlaneCull "1"
seta r_railWidth "16"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_primitives "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_normallength "0.5"
seta r_highQualityVideo "1"
seta r_lastValidRenderer "GeForce 9800 GTx/PCI/SSE2"
seta r_oldMode ""

//S___

seta s_volume "0.9"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_doppler "1"
seta s_khz "22"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_defaultsound "0"
seta s_wavonly "0"
seta s_bits "16"
seta s_channels "2"

//COM__

seta com_hunkMegs "512"
seta com_watchdog "60"
seta com_introplayed "0"
seta com_recommendedSet "0"
seta com_recommended "0"
seta com_soundMegs "24"
seta com_zoneMegs "128"

vid_restart


Last edited by bartmen on Tue May 03, 2011 10:27 am; edited 1 time in total
bartmen
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Post  |FBI|Elpolako|FBI| Mon May 02, 2011 4:08 pm

Thanks you very much mate :=)
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Post  |FBI|Raa|FBI| Tue May 03, 2011 9:00 am

Cg_Drawgun 0 sucks

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Post  Slohero Tue May 03, 2011 9:40 am

Bartmen...Spoiler command or code? This scrolling down the cfg is annoying xD
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Post  bartmen Tue May 03, 2011 10:29 am

|FBI|Raa|FBI| wrote:Cg_Drawgun 0 sucks
so you want something that blocks the centre of your screen? i prefer to have as less as possible on the centre
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Post  |FBI|Raa|FBI| Tue May 03, 2011 12:57 pm

bartmen wrote:
|FBI|Raa|FBI| wrote:Cg_Drawgun 0 sucks
so you want something that blocks the centre of your screen? i prefer to have as less as possible on the centre

Well, If it's in my screen I can see what im wearing before im shooting someone with my medpacks

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Post  Tum Tue May 03, 2011 4:21 pm

|FBI|Raa|FBI| wrote:
bartmen wrote:
|FBI|Raa|FBI| wrote:Cg_Drawgun 0 sucks
so you want something that blocks the centre of your screen? i prefer to have as less as possible on the centre

Well, If it's in my screen I can see what im wearing before im shooting someone with my medpacks

Same problem here, im always getting my maxpackets or knife instead of my smg

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Post  bartmen Tue May 03, 2011 5:08 pm

bind them to a key you can easily acces, like i have my pistol at mouse2, knife mousewheelup
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Post  HyPnoZ' Sun May 08, 2011 9:55 am

//cg_drawgun script press MOUSE1
seta cg_drawgun 1
set shooton "+attack;seta cg_drawgun 0 ;set vstr shootoff"
set shootoff "-attack;seta cg_drawgun 1 ;set vstr shooton"
bind MOUSE1 "+vstr shooton shootoff"

---

If you dont shoot , then u have drawgun on ,
If you shoot , then you have drawgun off
^^

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Post  bartmen Sun May 08, 2011 11:22 am

HyPnoZ' wrote://cg_drawgun script press MOUSE1
seta cg_drawgun 1
set shooton "+attack;seta cg_drawgun 0 ;set vstr shootoff"
set shootoff "-attack;seta cg_drawgun 1 ;set vstr shooton"
bind MOUSE1 "+vstr shooton shootoff"

---

If you dont shoot , then u have drawgun on ,
If you shoot , then you have drawgun off
^^
just learn to play with cg_drawgun 0 and alternatehud 1 and you will spot more enemys on your screen
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Post  HyPnoZ' Sun May 08, 2011 11:27 am

xD When i shoot ( i am in a fight with som1 ) , then i dont look at the guy im shooting , i look around :D
^^ Im awesome :D

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Post  bartmen Sun May 08, 2011 12:39 pm

HyPnoZ' wrote:xD When i shoot ( i am in a fight with som1 ) , then i dont look at the guy im shooting , i look around Very Happy
^^ Im awesome Very Happy
and yet your so easy to kill Cool
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